• XWorlds ’26

    Toward open standards for shared virtual worlds Immersive virtual world technologies are evolving into persistent, shared spaces that increasingly blur the boundaries between physical and digital life. They hold transformative potential across industry, education, healthcare, entertainment, commerce, and scientific research. At the same time, current systems remain fragmented across closed hardware and software ecosystems. This […]

  • Augmented Enterprise Summit 2026

    Atlanta Marriott Marquis 265 Peachtree Center, Atlanta, GA, United States

    Where Enterprises Innovate with AI, XR, Digital Twins. Three days of real-world case studies, hands-on workshops, and expert-led sessions built for the teams deploying emerging technologies at scale. OMBI Come to RP1's booth to hear about the Open Metaverse Browser Initiative and the newly released Sneeze browser! RP1 will be waiting for your questions in […]

  • Web3D 2026: AI-Driven Human-Centered WebXR

    Hosted by the College of Science and Engineering at Hamad Bin Khalifa University, Web3D 2026 explores how immersive 3D environments delivered and shared through the Web are transforming the future of digital interaction, and how recent advances in AI capabilities, embodied intelligent systems, and multimodal human interfaces are expanding what is possible in XR. Metaverse Standards […]

  • MetaTr@versal – Immersive Distribution Summit

    The MetaTr@versal Distribution Summit brings together immersive creators, platforms, and technologists to address the challenges of reaching audiences. To make immersive media accessible, we need to connect ecosystems, streamline publishing, and build better pathways for discovery, growth, and monetization across the spatial web. Distribution is fragmented Content is platform-bound Content doesn't travel Publishing must be […]

  • MetaTr@versal – Immersive Media Summit

    Online

    The MetaTr@versal Immersive Media Summit is assembling 3D creators to address friction in publishing. To deliver stereoscopic video and volumetric media to the masses. We need to untangle the maze of formats, codecs, resolutions, metadata, and playback requirements that keep immersive video from working seamlessly across devices and platforms. Immersive Media is fragmented: Formats and […]

  • VWP Annual Forum 2026

    The Virtual Worlds Partnership (VWP) Annual Forum is a reference meeting point for Europe’s immersive technologies ecosystem. The Annual Forum reflects this mission: it is where strategic priorities are discussed, cross-sector alliances are formed, and Europe’s Virtual Worlds agenda takes shape. In 2026, we invite you to join us in Valencia to collectively define the […]