• Volumetric Media Interoperability Town Hall

    Online

    The Metaverse Standards Forum's Volumetric Media Interoperability Working Group will conduct an online Town Hall focusing on the state of the volumetric media industry. The event will bring together experts from the industry in a series of short presentations focusing on volumetric media capture, vertical solutions, market understanding and the role of standards. The town […]

  • Introduction to OMA3’s Inter World Portaling System Specification

    The OMA3 Inter-World Portaling System (IWPS) draft standard presents a novel framework for digital interoperability, acting as the 3D equivalent to a web hyperlink, seamlessly linking users to various virtual worlds. This peer-to-peer protocol is designed to function across both Web2 and Web3 virtual environments, establishing a flexible standard for the open metaverse. The IWPS […]

  • Education in the Metaverse

    Online

    Join us for the Metaverse Education Register Working Group panel discussion on topics related to the educational Metaverse.

  • CES 2025

    Las Vegas Convenion Center 3150 Paradise Rd, Las Vegas, United States

    CES unites the brightest tech luminaries to pioneer the future and solve the world's biggest problems. This is where brands get business done, meet new partners and where the industry’s sharpest minds take the stage to unveil their latest releases and boldest breakthroughs. Register today for CES 2025. Metaverse Standards Forum Related Session Spatial Computing […]

  • Gaussian Splats: Ready for Standardization?

    Online

    Join the Gaussian Splat Townhall on January 22nd! We will have an in-depth discussion on how interoperability could drive adoption and prevent fragmentation.

  • Revolutionizing Education and Training with Virtual Worlds and AI

    Online

    🔍 What Awaits you? A deep dive into the world of creating virtual worlds for learning in K-12 as themed classrooms, interactive labs and games Exploration of AI-powered immersive experiences for workforce development Practical tips and recommendations from experts in the field And much more! 🎯 Who is this Event for? K-12 Educators University Professors […]

  • Special SDO Session – Avatar Standards: Communication

    Online

    The Metaverse Standards Forum is organizing Special SDO Sessions and invites members and SDOs (Standards Development Organizations) to present relevant ongoing or completed work to the MSF and the public. The topic for this Special SDO Session is Avatar Standards for Communication. We have two presentations followed by Q&A and Discussion. Register   Presentation 1: […]

  • Gaussian Splats Town Hall – Part 2

    Online

    Join us for a follow-up town hall as we continue the discussion on the future of Gaussian splats and their role in shaping the digital reconstruction and visualization landscape. Building on insights from the previous session, this town hall will delve deeper into the progress made in interoperability and the potential for unifying formats across […]

  • OMA3 MSF Connect: Shaping the Open Metaverse Together

    OMA3 MSF Connect is a new monthly speaker series and virtual conference designed to empower and unite the OMA3 & MSF communities through thought leadership, networking, and collaboration. Hosted initially in the UBU Metaverse within a fully branded experience, this series provides a dynamic platform for members to explore the latest developments across the spatial […]

  • Bringing Neural Texture Compression to glTF

    Alexey Panteleev, Distinguished DevTech Engineer from NVIDIA, will join the 3D Asset Interoperability Working Group meeting to discuss how Neural Texture Compression is different from traditional texture formats, why it is useful, and how NTC texture sets can potentially be integrated into glTF. This is a regularly scheduled 3D Asset Interoperability Working Group meeting and […]

  • AI, Digital Twin e nuovi device trasformano le esperienze immersive

    Il Convegno finale della Ricerca 2024/25 sarà l’occasione per fare il punto sullo stato attuale dell’XR e delinearne le prospettive future. Verrà presentata una panoramica della value chain dell’XR, approfondendo il ruolo dei player che la compongono. Verranno inoltre presentati il grado di conoscenza e di utilizzo di queste tecnologie da parte delle aziende finali […]