
Education in the Metaverse
Join us for the Metaverse Education Register Working Group panel discussion on topics related to the educational Metaverse.

Join us for the Metaverse Education Register Working Group panel discussion on topics related to the educational Metaverse.

CES unites the brightest tech luminaries to pioneer the future and solve the world's biggest problems. This is where brands get business done, meet new partners and where the industry’s sharpest minds take the stage to unveil their latest releases and boldest breakthroughs. Register today for CES 2025. Metaverse Standards Forum Related Session Spatial Computing […]

Join the Gaussian Splat Townhall on January 22nd! We will have an in-depth discussion on how interoperability could drive adoption and prevent fragmentation.

🔍 What Awaits you? A deep dive into the world of creating virtual worlds for learning in K-12 as themed classrooms, interactive labs and games Exploration of AI-powered immersive experiences for workforce development Practical tips and recommendations from experts in the field And much more! 🎯 Who is this Event for? K-12 Educators University Professors […]
The Metaverse Standards Forum is organizing Special SDO Sessions and invites members and SDOs (Standards Development Organizations) to present relevant ongoing or completed work to the MSF and the public. The topic for this Special SDO Session is Avatar Standards for Communication. We have two presentations followed by Q&A and Discussion. Register Presentation 1: […]

Join us for a follow-up town hall as we continue the discussion on the future of Gaussian splats and their role in shaping the digital reconstruction and visualization landscape. Building on insights from the previous session, this town hall will delve deeper into the progress made in interoperability and the potential for unifying formats across […]

OMA3 MSF Connect is a new monthly speaker series and virtual conference designed to empower and unite the OMA3 & MSF communities through thought leadership, networking, and collaboration. Hosted initially in the UBU Metaverse within a fully branded experience, this series provides a dynamic platform for members to explore the latest developments across the spatial […]

Alexey Panteleev, Distinguished DevTech Engineer from NVIDIA, will join the 3D Asset Interoperability Working Group meeting to discuss how Neural Texture Compression is different from traditional texture formats, why it is useful, and how NTC texture sets can potentially be integrated into glTF. This is a regularly scheduled 3D Asset Interoperability Working Group meeting and […]

Il Convegno finale della Ricerca 2024/25 sarà l’occasione per fare il punto sullo stato attuale dell’XR e delinearne le prospettive future. Verrà presentata una panoramica della value chain dell’XR, approfondendo il ruolo dei player che la compongono. Verranno inoltre presentati il grado di conoscenza e di utilizzo di queste tecnologie da parte delle aziende finali […]

Interoperable Characters / Avatars Working Group is hosting their next educational session on RML, a description/markup language (not just a 3D file format!) that can be used to define avatars and characters in XR environments. All members are welcome to join! Not a member? Join us: https://metaverse-standards.org/members/ Speaker: Mikel Salazar, IFE

The Metaverse Standards Forum organized Special SDO Session invites Forum members and Standards Development Organizations (SDOs) to present relevant ongoing or completed work to the MSF and the public. Towards Interoperable Anchoring for XR Augmented Reality (AR) registers AR assets in 3D with the real world in real-time. To achieve this, an AR system estimates […]

Date: May 7, 2025 Time: 8:00 - 9:00 a.m. PDT The Network Requirements and Capabilities Working Group is pleased to host Sean Mann from RP1 for a historical demo of the world’s first 3D browser! RP1’s 3D Browser will do for spatial computing what the web browser did for the World Wide Web. Metaverse application […]