• Revolutionizing Education and Training with Virtual Worlds and AI

    Online

    🔍 What Awaits you? A deep dive into the world of creating virtual worlds for learning in K-12 as themed classrooms, interactive labs and games Exploration of AI-powered immersive experiences for workforce development Practical tips and recommendations from experts in the field And much more! 🎯 Who is this Event for? K-12 Educators University Professors […]

  • Special SDO Session – Avatar Standards: Communication

    Online

    The Metaverse Standards Forum is organizing Special SDO Sessions and invites members and SDOs (Standards Development Organizations) to present relevant ongoing or completed work to the MSF and the public. The topic for this Special SDO Session is Avatar Standards for Communication. We have two presentations followed by Q&A and Discussion. Register   Presentation 1: […]

  • Gaussian Splats Town Hall – Part 2

    Online

    Join us for a follow-up town hall as we continue the discussion on the future of Gaussian splats and their role in shaping the digital reconstruction and visualization landscape. Building on insights from the previous session, this town hall will delve deeper into the progress made in interoperability and the potential for unifying formats across […]

  • OMA3 MSF Connect: Shaping the Open Metaverse Together

    OMA3 MSF Connect is a new monthly speaker series and virtual conference designed to empower and unite the OMA3 & MSF communities through thought leadership, networking, and collaboration. Hosted initially in the UBU Metaverse within a fully branded experience, this series provides a dynamic platform for members to explore the latest developments across the spatial […]

  • Bringing Neural Texture Compression to glTF

    Alexey Panteleev, Distinguished DevTech Engineer from NVIDIA, will join the 3D Asset Interoperability Working Group meeting to discuss how Neural Texture Compression is different from traditional texture formats, why it is useful, and how NTC texture sets can potentially be integrated into glTF. This is a regularly scheduled 3D Asset Interoperability Working Group meeting and […]

  • AI, Digital Twin e nuovi device trasformano le esperienze immersive

    Il Convegno finale della Ricerca 2024/25 sarà l’occasione per fare il punto sullo stato attuale dell’XR e delinearne le prospettive future. Verrà presentata una panoramica della value chain dell’XR, approfondendo il ruolo dei player che la compongono. Verranno inoltre presentati il grado di conoscenza e di utilizzo di queste tecnologie da parte delle aziende finali […]

  • RP1’s 3D Browser

    Online

    Date: May 7, 2025 Time: 8:00 - 9:00 a.m. PDT The Network Requirements and Capabilities Working Group is pleased to host Sean Mann from RP1 for a historical demo of […]

  • XR Expo 2025

    Porsche-Arena Mercedesstraße 69, Stuttgart, Germany

    The XR EXPO is the B2B exhibition fair for Virtual Reality (VR), Mixed Reality (MR) and Augmented Reality (AR), or in short: eXtended Reality (XR). The focus is on XR […]

  • Special SDO Session – Audio for the Metaverse

    Online

    The Metaverse Standards Forum is organizing Special Standards Development Organizations (SDO) Sessions and invites members and SDOs to present relevant ongoing or completed work to the MSF and the public. […]