• Gaussian Splats Town Hall – Part 2

    Online

    Join us for a follow-up town hall as we continue the discussion on the future of Gaussian splats and their role in shaping the digital reconstruction and visualization landscape. Building on insights from the previous session, this town hall will delve deeper into the progress made in interoperability and the potential for unifying formats across […]

  • OMA3 MSF Connect: Shaping the Open Metaverse Together

    OMA3 MSF Connect is a new monthly speaker series and virtual conference designed to empower and unite the OMA3 & MSF communities through thought leadership, networking, and collaboration. Hosted initially in the UBU Metaverse within a fully branded experience, this series provides a dynamic platform for members to explore the latest developments across the spatial […]

  • Bringing Neural Texture Compression to glTF

    Alexey Panteleev, Distinguished DevTech Engineer from NVIDIA, will join the 3D Asset Interoperability Working Group meeting to discuss how Neural Texture Compression is different from traditional texture formats, why it is useful, and how NTC texture sets can potentially be integrated into glTF. This is a regularly scheduled 3D Asset Interoperability Working Group meeting and […]

  • AI, Digital Twin e nuovi device trasformano le esperienze immersive

    Il Convegno finale della Ricerca 2024/25 sarà l’occasione per fare il punto sullo stato attuale dell’XR e delinearne le prospettive future. Verrà presentata una panoramica della value chain dell’XR, approfondendo il ruolo dei player che la compongono. Verranno inoltre presentati il grado di conoscenza e di utilizzo di queste tecnologie da parte delle aziende finali […]

  • Character/Avatar Description in the Reality Modeling Language

    Interoperable Characters / Avatars Working Group is hosting their next educational session on RML, a description/markup language (not just a 3D file format!) that can be used to define avatars and characters in XR environments. All members are welcome to join! Not a member? Join us: https://metaverse-standards.org/members/ Speaker: Mikel Salazar, IFE

  • Special SDO Session – Towards Interoperable Anchoring for XR

    Online

    The Metaverse Standards Forum organized Special SDO Session invites Forum members and Standards Development Organizations (SDOs) to present relevant ongoing or completed work to the MSF and the public. Towards Interoperable Anchoring for XR Augmented Reality (AR) registers AR assets in 3D with the real world in real-time. To achieve this, an AR system estimates […]

  • RP1’s 3D Browser

    Online

    Date: May 7, 2025 Time: 8:00 - 9:00 a.m. PDT The Network Requirements and Capabilities Working Group is pleased to host Sean Mann from RP1 for a historical demo of the world’s first 3D browser! RP1’s 3D Browser will do for spatial computing what the web browser did for the World Wide Web. Metaverse application […]

  • XR Expo 2025

    Porsche-Arena Mercedesstraße 69, Stuttgart, Germany

    The XR EXPO is the B2B exhibition fair for Virtual Reality (VR), Mixed Reality (MR) and Augmented Reality (AR), or in short: eXtended Reality (XR). The focus is on XR technologies and professional applications of VR, MR and AR in industry, architecture, health, trade and crafts. The XR EXPO is characterized by XR industry giants, […]

  • Special SDO Session – Audio for the Metaverse

    Online

    The Metaverse Standards Forum is organizing Special Standards Development Organizations (SDO) Sessions and invites members and SDOs to present relevant ongoing or completed work to the MSF and the public. The fourth special SDO session's larger topic is Audio for the Metaverse. Register   Audio for the Metaverse Date and Time: May 28, 2025 | […]

  • Gaussian Splats Town Hall Part 3: Research Insights and Interoperability

    Online

    Join us for a town hall exploring the cutting-edge research shaping the future of Gaussian splats in digital reconstruction, visualization, and real-time rendering. Building on insights from the previous sessions, this town hall will delve into the research world of Gaussian splats and also review the latest progress made in interoperability. This town hall will […]

  • AWE 2025

    Long Beach Convention & Entertainment Center 300 E Ocean Blvd, Long Beach, CA, United States

    Where XR business Thrives! Since 2010 over 5,000 companies and 60,000 professionals have trusted Augmented World Expo® (AWE) to learn, connect and grow their business in the XR ecosystem. Join this inspiring community of XR professionals that brings together:     End-users and solution providers,     Investors and startups,     Creators, developers and brands,     Job […]

  • OMA3 MSF Connect: Vibe Coding Metaverse Infrastructure

    Online

    June 12, 2025 | 10:00 PDT / 19:00 GMT+2 Location: UBU Metaverse – OMA3 Experience Cost: Free (Registration Required) Transform How You Build in the Metaverse The future of metaverse development isn't just about writing code—it's about vibe coding: an intuitive, AI-assisted approach that makes building faster, more creative, and more aligned with human intent. […]