Find all the latest press releases, blog posts and recent coverage of the Metaverse Standards Forum In The News.
The Metaverse Standards Forum brings together leading standards organizations and companies for industry-wide cooperation on interoperability standards needed to build the open metaverse. The Forum will explore where the lack of interoperability is holding back metaverse deployment and how the work of Standards Developing Organizations (SDOs) defining and evolving needed standards may be coordinated and accelerated.
Setting Course for an Open Metaverse Part 1: Updates from the First 60 Days of the Metaverse Standards Forum
In June 2022, following an initiative inspired by Neil Trevett, Patrick Cozzi and Marc Petit, 37 founding member companies, standards development organizations (SDOs), and industry associations joined together to launch the Metaverse Standards Forum -- a venue to...
Real-time 3D graphics are a core foundation for the metaverse. As a result, the SIGGRAPH community naturally has a deep connection to the metaverse’s development. At SIGGRAPH 2022 many of the companies involved in the metaverse gathered for a "Building the Open...
In the News
In a recent article for The Economist, Tim Cross describes that after desktop computing, the consumer internet and the smartphone boom, the consumer-computing industry is past due its Next Big Thing. The coming year will see big tech firms doubling down on two related, much-hyped possibilities. One is VR and AR headsets; the other is the metaverse, which holds that an internet which is still largely flat—based on two-dimensional text, images and video—is ripe for replacement with one that is three-dimensional and immersive, experienced as a sort of globe-spanning video game.
IDTechEx gives three predictions for the metaverse in 2023. 2022 marked the formation of the Metaverse Standards Forum with its members list reading like a who’s-who of the XR industry, as well as major internet, telecoms, and professional service firms. 2023 will almost certainly see the first implementation of conclusions from the group in shaping this nascent space.
The metaverse is envisioned by many as the next generation of the internet, a vast, unfettered 3D network of virtual and augmented spaces where people can engage in all the activities they do online — work, play, learn, explore — but in ways that feel more like real life. For this to happen, many layers of technology standards and protocols will need to be established and adopted by metaverse platforms. Enter the Metaverse Standards Forum (MSF)…
One of the major goals of the MSF is to create an open and inclusive metaverse. At present, we understand the metaverse in a very company-specific way. For instance, we know that Nvidia, one of the founding members of the MSF, has a metaverse for engineers called Omniverse, and the gaming platform Roblox is a metaverse in itself. However, the metaverse isn’t meant to be individual virtual spaces “owned” by a particular company where one cannot communicate with another. It is eventually supposed to be everyone’s, in the sense that all virtual worlds are interconnected.
The Metaverse Standards Forum has its work cut out for it, says Matt White, one of its representatives. “The concept of the Metaverse is that it can’t be centralised, can’t be under one platform,” he says. “It is a paradigm shift around ownership and identity that needs to be addressed.”
In June, the Khronos Group established the Metaverse Standards Forum. The impetus, explained Khronos president Neil Trevett, was the widespread confusion around standards. Organizations were basically coming to Khronos for guidance and saying, “standards community, get yourselves sorted out,” he said.
Epic Games Teams Up with Autodesk to Accelerate Real-Time, Immersive Design Capabilities Across Industries
“Looking ahead, we aim to develop experiences for customers beyond AEC industries, including M&E and manufacturing, bringing forth the value of real-time content creation. As members of the Metaverse Standards Forum, Epic Games and Autodesk are also driving open standards that enhance portability and integration, equip customers with immersive and collaborative technology, and deliver real value for customers.”
Lamina1 said its metaverse services work will explore creating a metaverse browser and it will align itself with the Metaverse Standards Forum. To enlist community support, the company isn’t aligning with Big Tech.
“We march waving the pirate flag at the front of the cultural movement, asking both creators and consumers to join the fight for greater agency and ownership…”
Neil Trevett, President of The Khronos Group and VP of Developer Ecosystems at NVIDIA, rejoins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to kick off season 3. The group shares a recap of the Building the Open Metaverse full day course at SIGGRAPH, updates on the Metaverse Standards Forum, and a preview of upcoming podcast guests and topics.
The good news is that the MSF is experiencing brisk growth: Since its inception two months ago, the forum has grown to more than 1,500 members. These include companies and so-called SDOs. This refers to organizations involved in standards development. Joining is free of charge.
The Metaverse Standards Forum, which launched on 21 June 2022, isn’t trying to wrangle those details—not directly. But the forum sees an opportunity to get everyone to sit down at the same (probably virtual) table and hash out the basic technologies needed. With a more solid foundation, the forum believes, the metaverse can better develop and evolve.
The Metaverse Standards Forum è un’iniziativa consorziale che unisce le principali organizzazioni di sviluppo degli standard interoperabili Web/3D e brand commerciali per creare e condividere gli standard interoperabili necessari ad accelerare lo sviluppo delle applicazioni del metaverso. Da non confondere con la volontà di dare luogo a un metaverso unico, il Forum vede la presenza di realtà come Meta, Epic Games e Microsoft. Tra i grandi assenti della prima ora figurano Apple, AWS e Roblox.